Recently, to go along with its annual awards, Steam (a platform for buying computer games) released this list of their most played games of 2017. While perusing said list, I came to a somewhat depressing realization: all nine of the games with more than 100,000 peak simultaneous players consisted, at their core, of walking around a 3-dimensional environment and shooting people to death. To some this may fit completely with their view of video games as mindless entertainment which promotes violence. But to me it was jarring, possibly because not one of the twenty games in my Steam library adheres to this formula. In my experience video games can be a fascinating artistic medium, but it is difficult to find the gems in the teeming horde of first-person shooters. The overwhelming popularity of this specific genre has distorted the general public's perception of video games, obscuring the fact that, just like other media such as books or movies, they can be used both to offer an easy...